Legal
Terms of service
Last updated 4 August 2026.
Your account
One person, one account. You are responsible for what happens through it, so pick a password you do not use anywhere else and keep your email address current — it is the only way we can reach you and the only way you can recover access.
What you can buy, and what it is
Real money buys Coil, and nothing else. Coil buys cosmetics, the Salvage Pass, stash slots and bench-timer skips. It does not buy weapons, ammunition, armour, materials, experience or Scrip, and it never will — the moment it does, the game stops being one.
Coil is a licence to use in-game content, not property and not a currency. It has no value outside the game, cannot be transferred between accounts, and cannot be exchanged for money.
Fair play
Automation, third-party clients, memory editing, packet manipulation and account sharing all end an account. Ambushing, camping an extract, refusing to revive and outright betrayal are none of those things: they are the game, and they are never punished by us.
Suspension
We suspend accounts for cheating, for harassment, and for payment fraud. A suspension ends every live session immediately. If you think one was wrong, write to us — a human reads it.
Availability
The service is provided as it is. We run maintenance, we ship changes that alter balance, and we may retire content. None of that entitles anyone to a refund of Coil already spent.
Contact
Questions about these terms go to contact.